Monday, August 14, 2017

[WIP] XM16E1




Imported the XM16E1 into FO4. Anims still need some sounds and polishing, otherwise it's functional... Gloss and Spec may need some adjustment, although it's not too bad, currently. Getting there :-)

7 comments:

  1. Heffy, do you gonna add any new classes of weapons? Machineguns (PKM <3), pistols, semi-automatic rifles etc.?
    P.S. I love the smell of xm16e1 in the morning :D

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  3. Wait wait wait? V3 is barely out of the factory and you're already working on new rifles? Awesome!

    Btw you said on Nexus there would be a fomod version for V3, are you planning it for V3.1 instead?

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    1. Yes, the fomod will be for v3.1. There won't be much difference between v3.0 and v3.1, just 4 additional weapons and two more mods.
      Just finished the fomod script today, so it shouldn't be too long...

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  4. Ahh finally an AR-15 off the shop! So pretty!

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    1. Hmm btw, anyway idea why comments from 2013 show up in 2017 lol?

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    2. Because I've recycled the post from back then. :-) Just changed the pictures and text with the FO4 version.

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