Textured and imported to test. As expected, clipping during reload. Also (less expected and more annoying...) there's clipping in 1st person. Will try to fix that.
I've been thinking about such a mag, but haven't decided yet. Will have to see the amount of clipping during the reload anims, due to the larger mesh. Basically, if it requires a dedicated anims, probably not. If it does relatively well with the normal anims, yes, certainly...
And are you going to change the position of AK in 1st person (in screen it looks more closer than it was)? If yes, pls don't, cause it makes stock invisible to player, so it would erase difference between for ex, AK74 and AKS74.
Heffy, what about 60-round mag for 5.45x39?
ReplyDeleteI've been thinking about such a mag, but haven't decided yet. Will have to see the amount of clipping during the reload anims, due to the larger mesh.
DeleteBasically, if it requires a dedicated anims, probably not. If it does relatively well with the normal anims, yes, certainly...
And are you going to change the position of AK in 1st person (in screen it looks more closer than it was)? If yes, pls don't, cause it makes stock invisible to player, so it would erase difference between for ex, AK74 and AKS74.
ReplyDeleteNah, won't move the rifle (or not by much, anyway), but the position of the left hand and/or forearm, if I do any adjustments.
Delete